April 22, 2010 · Uncategorized

Ideal enemies

The idea (for the most part) is that you will attack an enemy with your avatar doing the bulk of the damage and keeping hate to protect you while you chip away at a monster. Any monster will do for testing your limits. Most of the time your avatar will not out last the monster so when it is almost dead you disengage, run away to a safe casting distance, and then re-summon when your avatar is defeated. With buffs you should receive little to no damage in the time it takes your new avatar to get hate back. As you can imagine this works as long as you have the MP to sustain avatars.
Enemies which have a lot of HP should be avoided. As far as TP moves go it isn’t so important, as long as you can get far enough away to re-summon.
If you want to solo merits or are Lv73 and above, target Heraldic Imps in the new expansion areas. Do not fight along side your avatar against these and after your initial Blood Pact only move in after the Imp has used a TP move, to make sure you do not get caught by amnesia. If you do, then you will be unable to remove your avatar, tell it to attack, tell it to Blood Pact, or to retreat. Getting chain #2 for over 400XP is easy, any more than that becomes a challenge. Be prepared for this to go wrong sometimes and for death unless you have a friend supporting you (the XP is still good with two people).
The exception to this overview is when you hunt bomb type enemies. You don’t help the avatar fight the bomb and stay fully buffed well back. The idea in this situation is you use an avatar to force the bomb into using Self Destruct, killing itself. This usually creates the best XP chains. The best place to find bomb types consistently is at Ifrit’s
Cauldron. If you are too low level for them I would find other targets closer to your level and come back later (or find more Summoners to help).
Tips
Here are some tips for soloing as this job;
·Having cookies and Refresh medicines for when things go wrong is important
·Echo Drops should be in your inventory at all times
·Having Carbuncle’s Mittens makes him a free MP avatar after a certain level (ideal for bombs)
·The most popular choice of avatar to use after Lv65 is Fenrir and Garuda
·If you feel the battle isn’t going your way, wait until the avatar has hate again and run
·After Staff level 220 you gain Spirit Taker which gives back MP proportionate to damage done, which should be used every time you have TP from that point on

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